Video & Electronic Games

The Beginner’s Guide to Android Game Development

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Glasnevin Publishing #ad - This book provides access to an extensive library of sample Java and Android game projects via its companion website so that you can continue learning on your own and grow as a game programmer. You will experiment with the building blocks of Android and create fun, interactive 2D games with touch controls.

In this beginner-friendly guide, you will find focused, step-by-step approaches designed to help you learn and practice one fundamental concept at a time. With this up-to-date guide in your hand, you will be able to successfully navigate common pitfalls and get up and running with your own projects in no time.

The Beginner's Guide to Android Game Development #ad - If you've always wanted to make Android games but didn't know where to start, this book is for you. Whether you are an absolute beginner with no programming experience or an experienced Java developer wanting to get started with game development, this comprehensive book will help you accomplish your goals and teach you how to build your own games from scratch-no game engines needed.

You will even learn how to integrate social features such as a global leader-board and publish your game to be shared with the billion Android users across the world. You will study Java and write object-oriented applications.

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Learning Java by Building Android Games - Explore Java Through Mobile Game Development

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Packt Publishing #ad - You will learn how to build a math test game, a Snake-style, a Simon-like memory game, a retro pong-style game, and for the grand finale, retro arcade game with real Google Play leaderboards and achievements. The book has a hands-on approach and is packed with screenshots. What you will learnset up an efficient, and many other features in your gamesexplore object-oriented programming oop and design scalable, professional game development environment in Android StudioBuild your very own Android UI using easy to-use tools in Android StudioAdd real-time interaction with Java threads and implement locking/handling screen rotation, reliable, animation, sound FX, pixel graphics, clicks, and well-written Java games or apps on almost any Android deviceBuild and deploy a graphical pong-style game using advanced OOP conceptsExplore APIs and implement advanced features such as online leaderboards and achievements using Google game servicesMake your game compelling to be the next big hit on Google Play market with a content update strategy and in-game marketingAbout the AuthorJohn Horton is a technology enthusiast based in UK.

You'll then use them in the development of games. So, you should first obtain a solid grasp of the Java language and its foundation APIs to improve the chances of succeeding as an Android app developer. This book will show you how to get your Android development environment set up and you will soon have your first working game.

Learning Java by Building Android Games - Explore Java Through Mobile Game Development #ad - The difficulty level grows steadily with the introduction of key Java topics such as loops, methods, and OOP. Key featuresacquaint yourself with java and object-oriented programming, from zero previous experienceBuild four cool games for your phone and tablet, from retro arcade-style games to memory and education games, and gain the knowledge to design and create your own games tooWalk through the fundamentals of building games and use that experience as a springboard to study advanced game development or just have funBook DescriptionAndroid is the fastest growing operating system OS with one of the largest installed bases of any mobile OS.

When he is not writing apps, books, or blog articles for Game Code School, he can usually be found playing computer games or indulging in a Nerf war.

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Designing Data-Intensive Applications: The Big Ideas Behind Reliable, Scalable, and Maintainable Systems

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O'Reilly Media #ad - Difficult issues need to be figured out, such as scalability, reliability, consistency, efficiency, and maintainability. Software keeps changing, but the fundamental principles remain the same. Data is at the center of many challenges in system design today. With this book, software engineers and architects will learn how to apply those ideas in practice, and how to make full use of data in modern applications.

Peer under the hood of the systems you already use, and learn how to use and operate them more effectivelyMake informed decisions by identifying the strengths and weaknesses of different toolsNavigate the trade-offs around consistency, fault tolerance, scalability, and complexityUnderstand the distributed systems research upon which modern databases are builtPeek behind the scenes of major online services, and learn from their architectures .

Designing Data-Intensive Applications: The Big Ideas Behind Reliable, Scalable, and Maintainable Systems #ad - What are the right choices for your application? how do you make sense of all these buzzwords?In this practical and comprehensive guide, author Martin Kleppmann helps you navigate this diverse landscape by examining the pros and cons of various technologies for processing and storing data. In addition, stream or batch processors, NoSQL datastores, including relational databases, we have an overwhelming variety of tools, and message brokers.

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Clean Architecture: A Craftsman's Guide to Software Structure and Design Robert C. Martin Series

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Prentice Hall #ad - Practical software Architecture Solutions from the Legendary Robert C. Martin “uncle bob” reveals those rules and helps you apply them. Martin’s clean Architecture doesn’t merely present options. Register your product for convenient access to downloads, updates, and/or corrections as they become available.

As you’ve come to expect from uncle bob, this book is packed with direct, no-nonsense solutions for the real challenges you’ll face–the ones that will make or break your projects. Learn what software architects need to achieve–and core disciplines and practices for achieving it master essential software design principles for addressing function, console, thick-client, and data management See how programming paradigms impose discipline by restricting what developers can do Understand what’s critically important and what’s merely a “detail” Implement optimal, database, and embedded applications Define appropriate boundaries and layers, high-level structures for web, component separation, and organize components and services See why designs and architectures go wrong, and how to prevent or fix these failures Clean Architecture is essential reading for every current or aspiring software architect, system designer, systems analyst, and software manager–and for every programmer who must execute someone else’s designs.

Clean Architecture: A Craftsman's Guide to Software Structure and Design Robert C. Martin Series #ad - Now, building upon the success of his best-selling books Clean Code and The Clean Coder, legendary software craftsman Robert C. Martin “uncle bob”   by applying universal rules of software architecture, you can dramatically improve developer productivity throughout the life of any software system.

Drawing on over a half-century of experience in software environments of every imaginable type, Martin tells you what choices to make and why they are critical to your success.

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A Smarter Way to Learn HTML & CSS: Learn it faster. Remember it longer.

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Unknown #ad - You know you're learning because you can prove it to yourself. Testing shows that books and courses load up the learner with too much information at once. These books have earned more than a thousand 5-star reviews from Amazon readers. Read the reviews that call The Smarter Way of learning fun, involving, frustration-free, and confidence-building.

Smarter way chapters are divided into bite-size chunks so you're not overwhelmed. Reader friendly. Then, if you want to go beyond reading about HTML & CSS and actually learn the skills, do it the smarter way. Everything is explained in plain, non-technical English. Written for beginners, but experienced developers will find it valuable for brushing up their skills.

A Smarter Way to Learn HTML & CSS: Learn it faster. Remember it longer. #ad - Exercises are free and interactive, online. Lots of coding examples and illustrations. Re-do an exercise as many times as you need to until you get it right and know you got it right. Each group of exercises builds on previous chapters so learning is reinforced all along the way. Automated exercise Manager corrects your mistakes and points you in the right direction when you stumble.

The smarter way to learn series is the most-praised collection of programming books on Amazon.

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Mobile Design Pattern Gallery: UI Patterns for Smartphone Apps

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O'Reilly Media #ad - When you’re under pressure to produce a well-designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel—and no need to. Mobile oses have become increasingly different, driving their own design conventions and patterns, and many designers have embraced mobile-centric thinking. This handy reference provides more than 90 mobile app design patterns, illustrated by 1, 000 screenshots from current Android, iOS, and Windows Phone apps.

Much has changed since this book’s first edition. In this edition, designers, and developers through design patterns in 11 categories:navigation: get patterns for primary and secondary navigationForms: break industry-wide habits of bad form designTables: display only the most important informationSearch, sort, user experience professional Theresa Neil walks product managers, and filter: make these functions easy to useTools: create the illusion of direct interactionCharts: learn best practices for basic chart designTutorials & Invitations: invite users to get started and discover featuresSocial: help users connect and become part of the groupFeedback & Accordance: provide users with timely feedbackHelp: integrate help pages into a smaller form factorAnti-Patterns: what not to do when designing a mobile app.

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Android Game Programming by Example

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Packt Publishing #ad - Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. The book begins by teaching you the setup of a game development environment on a fundamental level. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step.

Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. However, there is an ever-increasing demand for Android games. This book will help you get up to speed with the essentials of game development with Android. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

Android Game Programming by Example #ad - . Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates.

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Game Programming Patterns

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Genever Benning #ad - Most game projects fizzle out, overwhelmed by the complexity of their own code. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance.

The biggest challenge facing many game programmers is completing their game. Game programming Patterns tackles that exact problem. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

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Java Programming for Android Developers For Dummies For Dummies Computer/Tech

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For Dummies #ad - With the help of java programming for android developers for dummies, you'll quickly and painlessly discover the ins and outs of using Java to create groundbreaking Android apps—no prior knowledge or experience required! Get the know-how to create an Android program from the ground up Make sense of basic Java development concepts and techniques Develop the skills to handle programming challenges Find out how to debug your app Don't sit back and watch other developers release apps that bring in the bucks! Everything you need to create that next killer Android app is just a page away!

How cool is that? the demand for android apps isn't showing any signs of slowing, but if you're a mobile developer who wants to get in on the action, it's vital that you get the necessary Java background to be a success. Inside, you'll learn the basics of Java and grasp how it works with Android; then, you'll go on to create your first real, working application.

Java Programming for Android Developers For Dummies For Dummies Computer/Tech #ad - Develop the next killer android App using Java programming! Android is everywhere! It runs more than half the smartphones in the U. S. And java makes it go. If you want to cash in on its popularity by learning to build Android apps with Java, all the easy-to-follow guidance you need to get started is at your fingertips.

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Java: A Beginner's Guide, Seventh Edition

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McGraw-Hill Education #ad - Fully updated for java platform, seventh edition, Java: A Beginner’s Guide, Standard Edition 9 Java SE 9, gets you started programming in Java right away. Up-to-date, essential java programming skills—made Easy! Supplement for key JDK 10 new features available from book's Downloads & Resources page at OraclePressBooks.

Com. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. Designed for easy learning: • key skills and concepts—chapter-opening lists of specific skills covered in the chapter• Ask the Expert—Q&A sections filled with bonus information and helpful tips• Try This—Hands-on exercises that show you how to apply your skills• Self Tests—End-of-chapter quizzes to reinforce your skills• Annotated Syntax—Example code with commentary that describes the programming techniques being illustrated.

Java: A Beginner's Guide, Seventh Edition #ad - Bestselling programming author Herb Schildt begins with the basics, compile, such as how to create, and run a Java program. This practical oracle press guide features details on Java SE 9’s innovative new module system, and, as an added bonus, it includes an introduction to JShell, Java’s new interactive programming tool.

The book also covers some of java’s more advanced features, including multithreaded programming, lambda expressions, Swing, generics, and JavaFX.

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Java: A Beginner's Guide, Sixth Edition INKLING CH

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McGraw-Hill Education #ad - Essential java programming skills--made easy! fully updated for Java Platform, Standard Edition 8 Java SE 8, Java: A Beginner's Guide, Sixth Edition gets you started programming in Java right away. Designed for easy learning: key skills & concepts -- chapter-opening lists of specific skills covered in the chapter ask the Expert -- Q&A sections filled with bonus information and helpful tips Try This -- Hands-on exercises that show you how to apply your skills Self Tests -- End-of-chapter quizzes to reinforce your skills Annotated Syntax -- Example code with commentary that describes the programming techniques being illustrated The book's code examples are available FREE for download.

Of course, new java se 8 features such as lambda expressions and default interface methods are described. An introduction to javaFX, Java's newest GUI, concludes this step-by-step tutorial. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java program.

Java: A Beginner's Guide, Sixth Edition INKLING CH #ad - This oracle press resource also covers some of Java's more advanced features, including multithreaded programming, generics, and Swing.

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