Photoshop for Games: Creating Art for Console, Mobile, and Social Games

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New Riders #ad - Where other books focus on photoshop lessons or on the basics of drawing, Photoshop for Games gives you many hands-on lessons for developing artwork that can be adapted for many purposes. Full of inspiring projects, realistic, graphic styles, readers will find examples from comic, and more. Downloadable project files and videos accompany some of the tutorials so that readers can dive deeper on topics.

 . Whether they are developing games for consoles, mobile devices, or the Web, game artists from all backgrounds will learn the best practices to game art creation in Photoshop. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane.

Photoshop for Games: Creating Art for Console, Mobile, and Social Games #ad - This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find refreshing. Most game artists use photoshop to work out idea as much as to create a final product that can be used in a game.

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Photoshop Layers: Professional Strength Image Editing

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#ad - It presents a comprehensive learning resource for integrating layers, masks and blending modes into photography editing. If you can’t apply these tools properly your results your photography will be severely limited. This book is specifically designed to meet the needs of photographers wishing to enhance their work.

. You will learn how to create both simple and complex masks using fast, easy to apply techniques. Do not buy this book if you only have access to Elements or Lightroom. Adobe photoshop is the primary editing tool for many photographers wishing to enhance their work. Although his name may not be widely known, his work has been published and sold around the world.

Photoshop Layers: Professional Strength Image Editing #ad - At over 27, but all the essential elements are here, 000 words this is not a long book in comparison to many of the bloated Photoshop text, clearly explained. Don’t waste your valuable time reading through worthless filler material. Please consider my highly rated book “Essential Photoshop” which is also available on Amazon.

Important: this book applies to any version of Photoshop supporting Layers. The section then continues to look at how texture files can be blended with photography to produce unique and distinctive digital artwork. Supporting the book is a collection of images which can be downloaded from the author’s website www.

Lenscraft.

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Introducing Autodesk Maya 2016: Autodesk Official Press

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Sybex #ad - The tutorials offer realistic challenges and clear explanations, laid out in fun, step-by-step lessons that help you gain confidence and learn by doing. As your modeling skills grow, a starfish, a table lamp, create fabric motion with nCloth, you'll build a steam locomotive, and much more as you learn to rig your model for animation, and add the lighting and effects that bring your scenes to life.

. You'll delve into cg and 3d core concepts and production workflows, then get right to work designing an animation of the solar system as you learn the interface and basic tools. The companion website features downloadable project files that help you see how the pros do it, and the book includes real-world examples from talented users who were beginners just like you.

Introducing Autodesk Maya 2016: Autodesk Official Press #ad - Master the maya 2016 interface, rendering, and cloth motion add lighting, and plug-ins Begin building simple animations right away Explore modeling, simulations, dynamics, rendering, animation, and effects If you want to work like the pros, menus, Introducing Autodesk Maya 2016 is the perfect primer for getting started.

Building from the ground up, this book combines straightforward text with practical examples that make it easy to absorb the basics and start designing and animating your own digital models and scenes. Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market.

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3D Game Textures: Create Professional Game Art Using Photoshop

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A K Peters/CRC Press #ad - It shows aspiring artists how to create their own game textures. It contains expanded coverage of shader nodes, and the companion website—www. Lukeahearn. Com/textures—has been updated to include video tutorials as well as updated sample textures, actions, materials, brushes, shaders, and all of the art from the book.

Written with the beginner and the professional in mind, this book provides an excellent stepping stone for artists of any level. It also shows technically oriented professionals who struggle with artistic aspects of graphic design how to create textures in a way that they can relate to, while teaching technically challenged artists how to create their art in a fashion that allows them to set up their work with an eye toward the important technical aspects of game development.

3D Game Textures: Create Professional Game Art Using Photoshop #ad - The new edition of 3d game textures: create professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, web-based applications, simulations, and architectural visualization projects.

Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes.

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3D Game Textures: Create Professional Game Art Using Photoshop

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CRC Press #ad - With the advance in software, it is now possible to incorporate texture into most types of digital art. In this enhanced 3rd edition of luke ahearn's gem of a book, he also teaches how to create shaders the visual effects - reflections,  not only does Luke teach you how to create your own unique textures, refractions, opacity - that make textures come to life and materials collections of shaders that fill well together to map to a particular scene or environment.

You can now expand your skill set immeasurably, and create more compelling, varied art work from scratch. Unlike anything on the market, this book provides an in-depth guide to game textures, shaders and materials- with hundreds of high-quality examples. The companion website includes: demo versions of relevant software; resource images; all images from the book.

3D Game Textures: Create Professional Game Art Using Photoshop #ad - However, if the artists cannot build their own textures, they are limited to using commercial textures. A broadly enhanced new edition of Luke Ahearn's cornerstone game art book "3D Game Textures" is here. When digital art software was in its infancy, most digital art, especially vector art, was textureless.

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